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Sampling is used), you can also set the Unified Sampling This flag on pre-Maya 2014 scenes (in which case Unified If you selected option 0 (Unified Sampling), or do not set path/to/Maya/bin/Render -r mr -v 5 -proj /path/to/proj Sampling settings using the command line renderer, use the To render legacy scenes with their previously-saved legacy Some features, such asĬontour rendering, are not supported with Unified Sampling. Mental ray for Maya renderer, your sampling settings areĬhanged to use Unified Sampling. Scene from a previous version of Maya that renders using the If your hardware does not support Viewport 2.0, then the Graphics and discrete graphics but choose to use the Integrated graphics, or users that have both integrated Note: This behavior only applies to users of Intel MAYA_VP2_DEVICE_OVERRIDE environment variable. To use OpenGL mode instead, you must set the To run Viewport 2.0 in DirectX 11 mode (for example, via the This message does not appear if you have explicitly selected This message will appear in the command line: Detected Intel
#Autodesk maya 2014 api windows
The Intel graphics chip on the Windows platform, ViewportĢ.0 always runs in DirectX 11 mode, regardless of yourĭisplay preferences (Window > Settings/Preferences > Reflection option doesn’t work correctly in Viewport 2.0
#Autodesk maya 2014 api mac os
Render window or aborting render on Mac OS XĪ timely manner when changing IK Handle's Stickiness Into a black screen when Maya window is maximized (high Render Settings window now correctly remembers the imageįormat when switching back and forth between renderers.Īppear as green in Viewport 2.0 - should be yellow
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Presets > Set Preferred Preset in the mental ray Set Preferred Preset has no effect on Image Format when Seems broken for plug-in hardware shaders (HLSL, CGFX, DX11) Parameter values when recovering from a lost device / shader
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Maya now uses mental ray version 3.11.1.9.Īre generated in render utility passes for example, Object Project Window or, Maya is installed under a Windows These characters occur in the Current Project field of the Error occurs when file pathĬontains multi-byte or upper ASCII characters for example: Maya slows down as a result.This bug has now been fixed.įiles/Autodesk/Maya2013/scripts/others/l To load a plug-in language resource file multiple times and Japanese or Simplified Chinese, if you try to use theĬharacter Controls and click the Control tab, Maya attempts Paint, you will not be able to use the 'Attribute to paint'ĭrop-down list under the File Textures section of the 3D Is different in Maya 2013/2014 than in previous versions. Occurs if the camera transform node has another child node Instantly when playblasting animation with sound On selected components creates incorrect resultsĬonstraints when namespaces are present in node namesīecomes disabled after selecting BaseAnimation layer
#Autodesk maya 2014 api skin
In the Script Editor when accessing the Paint Skin WeightsĪpplications can be used to visualize image sequences